Games:
8. Box Game Cooperative phases [video 1.1]
9. Box "Tag" Game- Adding Defenders [video 1.2]
10. Box Game Competitive [video 2.1]
11. 3 v 3 Mini Game [video 3.1]
12. Outlet Game [video 3.3]
8. Box Game Cooperative
Aim: Have the teams move around the field by passing the object to a player in the zones around the space.
Rules:
1. Score by passing the object to player boxes
2. Every player must touch the object before each goal
3. If there is a turnover, the players must start at the place where they made their last goal and start the new box over again.
4. Keep track of how many successful passes you make around the space
Ways of conditioning rules:
Can only score if the runner is at or close to top speed
Make more spaces/less/bigger/smaller
Must score with a particular throw
Equipment:
Cones to mark the four boxes (16)
10 red playground ball or beanbags.
10 frisbees
Analysis:
This game focuses on throwing to two other teammates in a space into 4 zones. This concept can be challenging at first because there is a lot of space but also many other people in that space. This will force them to have to think before they throw and be aware of the people around them.
9. Box “Tag” Game- Adding Defenders
Aim: Score by having your teammate pass the object to another teammate into one of two zones.
1. Score by passing the object to player within the zones
2. Cannot run with the object
3. After there is a goal switch the defender out
Ways of conditioning rules:
Can make the zones further apart, closer, smaller, or bigger
Must score with a particular throw
Can start with walking then move to full speed
Have everyone touch the object
Equipment:
- Cones to mark where to cut to and to mark bigger playing area (20)
- Bean bags X # of groups
- Frisbees X # of groups
Analysis:
This game focuses on being able to recognize what the defense is giving you and what they are trying to take away. Since the offence is outnumbering the defense, the goal is to work together to get the defense moving to be able to attack the zone.
10. Full Box Competitive
This game should start off being 3 v 1 so that the defense has to work hard and try to choose to take away the biggest threat. The offense should work to move the disc away from the defender to throw to the open players and then attack the box. Then slowly add in extra defenders (will have to make two groups join together).
Aim: 3v3 game where you score by invading opponents’ area to by passing the object from one teammate to another
Rules:
1. Score by passing the object from one player to another in the circle or box
2. Cannot move with the object
3. If there is a loss of possession, the new team on offense must make a pass outside of the coned area before they are able to attempt to score.
4. Loss of possession can be caused by: dropping the disc, having the disc be defended (caught or hitting the ground), catching out of bounds, taking more than 7 stalls to throw.
5. Game starts by a flip of the coin or Frisbee to see who starts on offence.
6. No puppy guarding – must play person defense.
7. 7 stalls until you have to make a pass
Ways of conditioning rules:
Have to have every player touch the object before a score
Make the scoring area big at first and with each score, the scoring area for the scoring team becomes smaller
Must score with a particular throw
Equipment:
- 3 X 2 pinnies. (X however many groups)
- Cones to mark playing field and box (16)
- 1 playground ball. 1 frisbee. (x however many groups)
Analysis:
This game focuses on moving the disc quickly to attack the box. Throw selection is important as is being able to lose your defender. Moving with sharp angles and into open space will help offense be able to attack the zone. On defense, being able to stay close to your player and put pressure on their throw.
11. Mini
The first stage in this phase is to play this game 3v3/4v4/5v5. Once a key skill is practiced, more players can be slowly added in. If it is more effective to have less players on each team, then keep the numbers lower for longer. The video below is a demonstration of 4 v 4 Mini.
Aim: Complete a pass to a teammate in the 'endzone'.
Rules:
1. Score by receiving a pass from the thrower in the opponents end zone
2. Non-contact
3. Passes must be within designated playing area
Ways of conditioning rules:
Change the number of players
Create optimal ‘zones’ within the play area are award more points for certain areas
Only use a specific throw
Have everyone complete a throw before the team can score
Equipment: (assuming 4 groups)
15 pinnies
Cones to mark playing field 8 (X 4)
4 frisbees
Analysis:
This activity allows for the students to play a mini-version of the game of Ultimate. It emphasizes lots of movement and touches for every player. It is recommended to play more mini-versions of Ultimate rather than a lot of 7 v 7 because then all players can be involved in the play.
12. Outlet Game
Area of play – 15 yards wide, 50 yards long, (end zone is 15 X 10 yards) marked by cones on corners of end zone for 3 on 3 (to 5 on 3) players
Aim: Score by invading opponents’ area to pass the ball or Frisbee to the end-zone
Rules:
1. Score by passing the object from one player to another in the end zone
2. Cannot move with the object
3. If there is a loss of possession, the team on offense must go back to 3 players (player who was involved in the turnover is now the outlet)
4. Loss of possession can be caused by: dropping the disc, having the disc be defended (caught or hitting the ground), catching out of bounds.
5. Game starts by having the team who won the point throw to the other team.
Ways of conditioning rules:
o Have to have every player touch the object before a score
o 7 second rule with object
o Must score with a particular throw
Equipment:
5 X 2 pinnies. (x groups)
Cones to mark playing field (8 X groups)
1 playground ball/beanbag. 1 frisbee. **(all x # of groups)
Analysis:
This game focuses on moving the disc laterally to the sidelines in order to advance the object up the field. This helps move the defense and expose their weaknesses. They are rewarded by having an extra player be added to their team. Making and taking space and spreading out are super important. Using a ball at first will help them see this space without having to focus on throwing a Frisbee. Once they are ready, they can add the Frisbee into the game. Once the defense is outnumbered, the offence should recognize the open players and get them the object.




